Web 2.0 Tools

Formative Assessment Tools

Mentimeter is a cloud-based solution that allows you to engage and interact with your target audience in real-time. It is a polling tool wherein you can set the questions and your target audience can give their input using a mobile phone or any other device connected to the Internet.

Quizizz is an alternative to Kahoot, and there's also a lot for educators to like. It is very similar to Kahoot, with a few key differences. Just like Kahoot, the teacher (or student host) chooses a quiz to begin. A five digit game code is provided.

Socrative is a cloud-based student response system developed in 2010 by Boston-based graduate school students. It allows teachers to create simple quizzes that students can take quickly on laptops – or, more often, via classroom tablet computers or their own smartphones.

A Kahoot is a collection of questions on specific topics. Created by teachers, students, business-people and social users, they are asked in real-time, to an unlimited number of “players”, creating a social, fun and game-like learning environment.

Poll Everywhere is a simple text message voting application that works well for live audiences. People vote by sending text messages (or using Twitter) to options displayed on-screen. The poll that is embedded within the presentation or web page will update in real time.

Presentational Tools

International Project-Based Learning

Learning Management Systems